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If triangle is congruent to triangle . . .
Arrange students in groups of 2 or 4. Allowing students to work in groups of 2 for each role supports communication and understanding. Distribute one transformer card and one set of three playing cards to each group. If feasible, have students use folders or books so that students can’t see each other’s desktops. You may choose to demonstrate one round of the game for the students by holding the triangle card while the students work together to be the transformer.
For demonstration, either this image or the Invisible Triangles App found at ggbm.at/cwtjcwvv can be used, but do not show it to students until after the round is over.
Display the transformer sentence stems from the transformer card for students.
Tell students: .
Do not display the triangles in the figure. Instead, as students give you transformation instructions, use tracing paper to perform the requested transformations. Record each step as you go. After each transformation, tell students how many vertices coincide.
Once all three vertices coincide (or after a few minutes, if the struggle is unproductive), display the triangles for the students, with the intermediate transformations recorded.
As students play the game, support the transformers to use the language on the cards to give precise statements, and support the students with triangle cards to ask questions, accurately carry out their partner’s instructions, and record each step as they go.
Use Collect and Display to create a shared reference using students’ developing mathematical language. Collect the language students use to describe the sequence of rigid motions that takes one of the triangles onto the other. Display collected words and phrases, such as “we have to translate first,” “rotate so that point stays,” and “reflect to keep both points lined up.”
Player 1: You are the transformer. Take the transformer card.
Player 2: Select a triangle card (Card A, B, or C). Do not show it to anyone. Study the diagram to figure out which sides and which angles correspond. Tell Player 1 what you have figured out.
Player 1: Take notes about what they tell you so that you know which parts of their triangles correspond. Think of a sequence of rigid motions you could tell your partner to get them to take one of their triangles onto the other. Be specific in your language. The notes on your card can help with this.
Player 2: Listen to the instructions from the transformer. Use tracing paper to follow their instructions. Draw the image after each step. Let them know when they have lined up 1, 2, or all 3 vertices on your triangles.
If students are asking their partner, “Is it a rotation? Is it a reflection?” instead, encourage them to use the sentence frames. Can they think of a transformation that will definitely line up at least one pair of corresponding points or segments?
If students are not clarifying whether they want to transform points, segments, or the whole triangle, direct them to the sentence frames: “What’s the goal?” (to take one triangle onto the other) “So what goes in that first blank?” (a triangle)
The goal is to make sure students have a set of transformations they feel confident using to take one triangle onto another congruent triangle, regardless of starting orientation.
Ask students to share what was difficult about the game.
Direct students’ attention to the reference created using Collect and Display. Ask students to share their method for taking one triangle to the other. Invite students to borrow language from the display as needed, and update the reference to include additional phrases as they respond.
If many groups struggled with the game, invite students to work together to develop a systematic way to line up the vertices. Then play an additional round, as a class or in groups.
Noah and Priya were playing Invisible Triangles. Priya told Noah all the sides and angles that are congruent.
Here are the steps Noah had to tell Priya to do before all 3 vertices coincided:
Now Noah and Priya are working on explaining why their steps worked, and they need some help. Answer their questions to help them fill in the missing parts of their proof.
First, we translate triangle by the directed line segment from to . Point will coincide with because we defined our transformation that way. Then, rotate the image, triangle , by the angle so that rays and line up. Point will coincide with point because . Finally, reflect the image, triangle , across . Ray and ray will line up because . Point and point will coincide because . All 3 points in the triangles coincide, so this is a sequence of transformations that takes triangle to triangle .
If students struggle with the task, encourage them to find the triangle card from “Invisible Triangles” that requires a translation, rotation, and reflection and work through Noah and Priya’s steps. As they perform the transformations, why do points and rays coincide?
The goal of this discussion is to make sure all students understand why we can be sure that points and rays coincide after translating, rotating, and reflecting. Invite students to share their reasoning for each part.
“Why does Noah say ‘so that rays and line up’ rather than ‘so that segments and line up’?” (There are two steps to this part of the proof. First, use the angle to get the rays to coincide. Then, use the side length to get the points to coincide. We can‘t say the segments coincide until we have given both reasons.)