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This lesson introduces the idea of simulation. Groups of students use and create different simulations, chance experiments that are designed to approximate the probability of a real-world event.
Students build on their work with calculating relative frequencies of experiments to calculate frequencies using a simulation. In this lesson, the outcomes students are tracking are from an experiment designed to represent the outcome of some other experiment that would be harder to study directly. Students see that a simulation depends on the experiment used in the simulation being a reasonable stand-in for the actual experiment of interest (MP4).
Let’s simulate real-world situations.
Provide each group of 3 supplies for 1 type of simulation: choosing a situation slip from a bag, spinning a spinner, or rolling 2 number cubes. The supplies for the simulations include: