The purpose of this activity is for students to learn Stage 1 of the Jump the Line center. In this stage, students take turns making strategic choices about numbers to add or subtract in order to reach target numbers. Students choose 3 target numbers and mark them on the number line. Both players start at 30 on the number line. They take turns spinning all 3 spinners, choosing a number from 1 of the spinners, and moving that distance on the number line. The first player to land directly on 2 target numbers wins.
Consider laminating blackline masters or placing them in sheet protectors so they can be used multiple times.