The purpose of this activity is for students to use what they know about combinations of 10 to identify when a ten will be composed when adding a three-digit number and a two-digit number by place. Students are given a set of cards with three-digit numbers and two-digit numbers, and they work with their group to decide which numbers will make a ten, with no extra ones, when they are added together (a “perfect ten”). After finding all the matches, each group member chooses a pair and finds the value of the sum. In the Activity Synthesis, students discuss how they could tell a pair of numbers would make a ten by looking at the digits in the ones place. In upcoming lessons, students will use this understanding to anticipate when they may need to compose units when they add 2 three-digit numbers.
When they match numbers whose ones combine to make a ten, students look for and make use of structure, which can be helpful when calculating sums (MP7).
MLR2 Collect and Display. Circulate to listen for and collect the place-value language students use as they match cards to make a perfect ten. On a display, record words and phrases, such as “componer” // ”compose,” “descomponer” // “decompose,” “agrupar diez unidades” // “group ten ones,” and “formar una decena” // “make a ten.” Invite students to borrow language from the display as needed, and update it throughout the lesson.
Advances: Conversing, Reading
Action and Expression: Develop Expression and Communication. Synthesis. Identify connections between strategies that result in the same outcomes but use different approaches.
Supports accessibility for: Conceptual Processing