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The purpose of this Choral Count is for students to practice counting by 2 and 4 and notice common multiples of the two numbers in the count. Students may notice that the count by 4 is every other number in the count by 2. The relationship between the two counts can also be described using multiplication which is the goal of the Activity Synthesis.
The purpose of this activity is for students to visualize and make sense of the context of problems they will solve in the next activity. They will also consider representations that can be used to model the quantities and actions in the situation (MP4) and try creating them. Students will not have time to make a complete representation, so the focus is on making sense of the situation and persevering in finding effective representations (MP1).
La imagen muestra unos casilleros en el pasillo de una escuela.
Los 20 estudiantes de la clase de Tyler de cuarto grado van a jugar un juego en un pasillo que tiene 20 casilleros en fila. Cada casillero está marcado con un número del 1 al 20.
Haz una representación para mostrar lo que entiendes de este problema. Piensa en:
The purpose of this activity is for students to solve problems about a locker game by using the ideas of factors and multiples and by observing patterns in the numbers. The situation offers many possible explorations, but the questions around which lockers are touched and by how many people are designed to elicit understandings about multiplication.
Discussion about which lockers will be open or closed or by whom will likely move students away from thinking about factors and multiples and should not be the focus. The final question challenges students who are ready for more to look for additional patterns and generalize their observations. It is not expected that all students complete the final problem. Students who are ready may simulate opening and closing the lockers in different ways, such as:
Los estudiantes de la clase de Tyler juegan de nuevo el juego de los casilleros.
Tu objetivo esta vez es averiguar cuáles casilleros son tocados a medida que cada uno de los 20 estudiantes tiene su turno.
Si te queda tiempo: ¿Cuáles casilleros quedan abiertos al final del juego? Explica o muestra cómo lo sabes.
“Hoy exploramos un juego sobre abrir y cerrar casilleros” // "Today, we looked at a game about lockers being opened and closed."
“¿Cuáles casilleros fueron tocados por solo 2 estudiantes? ¿Qué tienen en común los números?” // “Which lockers were only touched by 2 students? What do the numbers have in common?” (2,3,5,7,11,13,17,19, They are all prime numbers.)
“¿Cuáles casilleros fueron tocados por solo 3 estudiantes? ¿Qué tienen en común los números?” // “Which lockers were only touched by 3 students? What do the numbers have in common?” (4, 9, 16. They all have an odd number of factors. One of their factor pairs involves the same number, like 3 and 3, or 4 and 4.)
“¿Cómo se relacionan los problemas de hoy con lo que hemos estado estudiando?” // “How do today’s problems relate to what we’ve been studying?” (The factors of the locker numbers tell us how many and which students would touch the locker. If the locker number is a composite number, we know more than 2 students would touch the locker.)
Math Community
After the Cool-down, give students 2–3 minutes to discuss any revisions to the list of norms in small groups. Share ideas as a whole group and record any revisions.