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The purpose of this Warm-up is to engage students' intuition about likelihood of events. The following activities in this lesson continue to develop more formal ways of thinking about likelihood leading to the definition of probability in the next lesson.
Arrange students in groups of 2. Give students 2 minutes of quiet work time and time to share their response with a partner. Follow with a whole-class discussion.
Which is more likely to happen? Explain your reasoning.
When reaching into a dark closet and pulling out one shoe from a pile of 20 pairs of shoes, a left shoe is pulled out.
When listening to a 5-song playlist in shuffle mode, the first song on the playlist plays first.
Students may think that it is required to pull out a specific shoe rather than any left shoe. Ask students to visualize the problem and determine how many left shoes are in the closet.
The purpose of the discussion is to help students recognize their own intuition about the likelihood of an event even when prior outcomes are not available.
Ask partnerships to share responses with the class, and ask at least one student that chose each option for their reasoning.
It may be helpful to reiterate that the likelihood of these actions only give a sense of what might be expected to happen. Even though the first situation is more likely to happen, it is possible someone might pull out a right shoe and have the first song on the list play first, but it might be a little more surprising than if someone pulled out a left shoe and a different song played first.
As preparation for talking about probability, students are asked to engage their intuition about the concept by loosely grouping scenarios into categories based on their likelihood. Some of the categories are meant to be loosely interpreted, while others such as “certain” and “impossible” have more precise meanings. Students should be able to construct arguments for their classification (MP3).
Arrange students in groups of 2.
Tell students that a “standard number cube” is a cube that has the numbers 1 through 6 printed on it so that each face shows a different number. This item will be referred to throughout the unit.
Describe a chance experiment as something that can be done for which the result is not known. The result of a chance experiment is called an outcome. For example, opening a 100-page book to a random page is a chance experiment because the page one opens to is not known. The outcome might be that it opened to page 42.
Define an event as a result of a chance experiment that someone is interested in. This could be one or more outcomes. For example, one might open a 100-page book to a random page and be interested in the event that they open to an even-numbered page.
It may help students to understand the categories of likelihood with an example of opening a book to a random page:
Allow students 5–7 minutes quiet work time followed by partner and whole-class discussion.
impossible, unlikely, equally likely as not, likely, certain.
Event: One of the 2 tickets you have is chosen.
Event: It takes less than 10 minutes.
Event: You get an even number on top.
Event: The chosen child is over 6 feet tall.
Event: It snowed on that day.
Event: The ball gets wet.
Event: It points to green.
Event: It points to red.
Discuss your answers to the previous question with your partner. If you disagree, work to reach an agreement.
For each of the 5 labels, write a combination of chance experiment and event that fits the likelihood.
The purpose of this discussion is for students to see that the loose categories can be understood in a more formal way. Some students may begin to attach numbers to the likelihood of the events and that is a good way to begin the transition to thinking about probability.
There may be some discussion about the category “equally likely as not.” Are events in this category required to be at exactly 50%, or would an event with a 55% or 48% likelihood be placed in this category as well? At this stage, the categories are meant to be loose, so it is not necessary that everyone agrees on what goes in each category.
Discuss questions such as:
In this lesson, students begin to move towards a more quantitative understanding of likelihood by observing a game that has two rounds with different requirements for winning in each round. The game is also played multiple times to help students understand that the actual number of times an outcome occurs may differ from expectations based on likelihood at first, but should narrow towards the expectation in the long-run. By repeating the process many times, students recognize a structure beginning to form with the results (MP8). Activities in later lessons will more formally show this structure forming from the repeated processes.
Arrange students in groups of 2. Following the demonstration game, allow 5 minutes for partners to play the game and answer the questions followed by a whole-class discussion.
Select 2 students to play this game of chance that consists of 2 rounds. Give 1 standard number cube to each group.
Round 1: Player 1 wins with evens and player 2 wins with odds. Roll the number cube. Record whether evens or odds wins the round. After each time, switch the roles. Demonstrate this round twice.
Round 2: In round 2, assign player 1 the numbers 1, 2, 3, or 4 to win, while player 2 wins with 5 or 6. Roll the number cube. Record whether 1, 2, 3, or 4 wins the round, or 5 or 6 wins the round. After each time, switch the roles. Demonstrate this round twice.
Have groups play this game of chance by playing the first round 10 times, then playing the second round 10 times. Display the results of each round for all to see. For example:
| round 1 winner | round 2 winner | |
|---|---|---|
| game 1 | player 2 | player 1 |
| game 2 | player 1 | player 1 |
| game 3 | player 2 | player 2 |
| game 4 | player 1 | player 1 |
Your teacher will have 2 students play a short game.
The purpose of this discussion is to begin moving students towards quantifying the likelihood of events. Invite students to share their answers and reasoning to the last question.
Some questions for discussion:
Likelihood Cards
Students sort different descriptions of chance experiments and events during this activity. A sorting task gives students opportunities to analyze representations, statements, and structures closely and make connections (MP2, MP7).
Tell students to close their books or devices (or to keep them closed). Arrange students in groups of 2 and distribute pre-cut cards. Allow students to familiarize themselves with the representations on the cards:
Attend to the language that students use to describe their categories and situations, giving them opportunities to describe their situation more precisely. Highlight the use of terms like “percentage,” “fraction,” “decimal,” “more likely,” and “less likely.” After a brief discussion, invite students to continue with the activity.
Your teacher will give you a set of cards. Each card contains a situation describing a chance experiment and event.
Sort the situations so that they are in order from least likely to most likely.
Students may have trouble understanding the “rock paper scissors” context. Tell these students that a player randomly chooses one of the three items to play in each round. If students still struggle, tell them that each of the three items are expected to be played with equal likelihood.
The purpose of the discussion is for students to talk about the methods they used to sort the cards and compare likelihood of different situations.
Some questions for discussion:
Ask students, “What is a chance experiment?”
In groups of 2, have partners come up with a chance experiment and examples of events that are:
Ask partners to share responses with the class.
A chance experiment is something that can be done over and over again, and what ends up happening is unknown before doing the experiment. For example, flipping a coin is a chance experiment because we don’t know if the result will be a head or a tail. An outcome of a chance experiment is one of the things that can happen when the experiment is done. For example, when a coin is flipped, one possible outcome is that it will be a head. An event is a set of one or more outcomes.
We can describe events using these words and phrases:
For example, if we flip a coin:
The probability of an event is a measure of the likelihood that an event will occur. We will learn more about probabilities in the lessons to come.