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Arrange students in groups of 2. Introduce the context of population growth in a video game. Use Co-Craft Questions to orient students to the context and elicit possible mathematical questions.
Graphing technology is needed for every student.
In a video game, Jada is building a moon base to support a growing population and to deal with challenges. Jada’s base has a population of 54,500 in the year 2240, and between 2240 and 2270 the population of the base grows exponentially by about 60% per decade.
If students do not yet correctly graph the function, consider asking:
“How did you choose the horizontal and vertical dimensions for your graph?”
“How could adjusting the horizontal and vertical dimensions help you see how the population grows between 2240 and 2270?”
Focus the discussion on the meaning of
| time (decades since 2240) |
population | approximate population |
|---|---|---|
| 0 | 54,500 | 54,500 |
| 0.5 | ||
| 1 | 87,200 | |
| 1.8 | ||
| 2 | 139,520 | |
| 3 | 223,232 |
Select previously identified students to share their responses for the population of Jada's base with the inputs 0.5 and 1.8, written as expressions (
Conclude by asking students to write three different ways to express the growth factor for the population 18 years after 2240 (
A chemical is accidentally spilled into a lake and needs to be cleaned up. The cleaning process decreases the amount of the chemical in the lake roughly exponentially. Here is a graph representing
Begin the discussion by inviting students to share how they derived an expression representing the function
Next, focus the discussion on the interpretation of