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Encuentra mentalmente el valor de cada expresión.
The purpose of this activity is for students to find factors and multiples of a given number and make statements that use the terms “factors” and “multiples.” This work prompts students to use language precisely (MP6).
Students can generate many different statements for each number and use the given number in either of the two blanks in the sentence stem. They then share their statements with their partner and explain why their sentences make sense. As they do so, students practice constructing viable arguments and attending to the reasoning of others (MP3).
| número | factor | múltiplo |
|---|---|---|
| 10 |
_____ es un factor de _____ porque . . . |
____ es un múltiplo de ____ porque . . . |
| 7 |
_____ es un factor de _____ porque . . . |
____ es un múltiplo de ____ porque . . . |
| 50 |
_____ es un factor de _____ porque . . . |
____ es un múltiplo de ____ porque . . . |
| 16 |
_____ es un factor de _____ porque . . . |
____ es un múltiplo de ____ porque . . . |
| número | factor | múltiplo |
|---|---|---|
| 35 |
_____ es un factor de _____ porque . . . |
____ es un múltiplo de ____ porque . . . |
| 20 |
_____ es un factor de _____ porque . . . |
____ es un múltiplo de ____ porque . . . |
| 19 |
_____ es un factor de _____ porque . . . |
____ es un múltiplo de ____ porque . . . |
| 6 |
_____ es un factor de _____ porque . . . |
____ es un múltiplo de ____ porque . . . |
Find the Number Stage 2 Gameboard, Spanish
The purpose of this activity is for students to practice finding factors and multiples of numbers and using the vocabulary. Students can play multiple rounds of the game as time allows and should be encouraged to use the ideas from the previous activity, if needed. This game is Stage 2 of the center Find the Number. In this stage, students find factors and multiples for a given number. The gameboard is a square grid with the numbers 1–100.
To start, one player chooses an even number less than 50. The other player covers either a factor or multiple of that number. Students take turns covering either a multiple or factor of the previous number. When there are no factors or multiples left to cover, the player who covered the last number gets a point. Students take turns choosing the starting number. If a player chooses a starting number that doesn’t have any uncovered factors or multiples, their turn ends and they don't get any points for the round. Students play 10 rounds, or as many rounds as time allows. The player with the higher score wins.
“En la lección de hoy, usamos los términos factores y múltiplos para describir números hasta 100” // “In today’s lesson, we used the terms factors and multiples to describe numbers within 100.”
Display the following prompts:
“Por turnos, con su pareja, usen los números 1, 2, 5 y 10 para hacer y responder las preguntas. Por ejemplo, el primer compañero pregunta ‘¿Cómo se sabe si 2 es un factor de un número?’ y el segundo compañero responde. Luego, el segundo compañero pregunta ‘¿Cómo se sabe si un número es múltiplo de 2?’ y el primer compañero responde” // “With your partner, take turns using each number 1, 2, 5, and 10 to ask and answer the prompts. For example: The first partner asks: ‘How do you know if 2 is a factor of a number?’ and the second partner responds. The second partner then asks: ‘How do you know if a number is a multiple of 2’ and the first partner responds.”
Share and record responses. Highlight these observations:
Math Community
After the Cool-down, ask students to individually reflect on the following question: “¿Cuál norma sintieron que fue la más importante al trabajar hoy? ¿Por qué?” // “Which one of the norms did you feel was most important in your work today, and why?” Students can write their responses on the bottom of their Cool-down paper, on a separate sheet of paper, or in a math journal.
Tell students that as their math community works together over the course of the year, the group will continually add to and revise its “Doing Math” and “Norms” actions and expectations.
Usamos lo que aprendimos sobre factores, múltiplos, y números primos y compuestos entre 1 y 100 para jugar algunos juegos y resolver problemas.
Aprendimos que los números pueden compartir factores y múltiplos. Ejemplo:
Saber de factores y múltiplos nos ayudó a responder preguntas como: